@DerekMurphy wrote:
I’ve been using Fusion 360 to build a couple of parts for a hobby project to better learn how to use 360 and for fun. My model is not very complex. It’s 2-3 2D sketches, one for the bottom and walls, one for the little holder on the bottom and one for the hold on the end. All of the walls are made using the push/pull extrusion tool and everything is solid.
When I import it directly from 360 into preform and when I load it into meshmixer and then save to an STL. I have to do a repair in Preform. I thought it was a pretty basic object and shouldn’t need repaired. You can also see that when not selected in Preform that there are some really weird artifacting going on where you can see part of it through other parts but not everywhere. When I print without repair and print with repair all prints fail, mainly on the walls which are around 2-3mm thick.
I appreciate the help.
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